Basis of my teaching
By Kyna Leski
How do we decide to make a mark? When to fold? Check, call or raise? What to erase, edit or eliminate? To change paths? With what, on what, for whom and where? Do we make decisions based upon our actions or the actions of others? What rules? Choose what we like or what others like or are all “likes” distasteful? Does our innate intelligence connect with the broader context of culture and history? Do our experiences shape what catches our attention? Do we pursue what fits or what doesn’t? Do we even notice what doesn’t fit? Or does it stick out? By what measure?
These questions arise when facing the empty table and blank page. They are confrontations of purpose.
“My Methodology told me to do it”
Methodology seems to give purpose when it actually bypasses the questions of purpose by redefining purpose itself. Methods provide steps for generating stuff: from externally generated random stuff to internally stimulated dreams/hallucinations and to rule based, sensible planning. However the stuff appears, choices still need to be made as to what to do with it. Methodologies provide procedures for this as well. The propulsion through the steps give comfort of purpose and a priori reasoning. But do we feel connected to what is generated? Is it meaningful? Methodologies make decisions for you. With time, methodologies fall short, become irrelevant and obsolete. They come and go and come back again.
Earned Authorship:
All the courses I have developed over 30 years are consistent with these beliefs as these are reflections born out of my 30 years of teaching. “The Making of Design Principles,” the core design curriculum for Architecture at RISD is “a kind of A-foundational studio where we expect the students to reach out for a foundation only to find one is not there.”[1] As I wrote in one iteration of its syllabus: “The most important lesson of this class is learning how to make decisions. Methodologies provide specific ways of making decisions. While they facilitate a way of moving ahead in the design process, they do so providing limited and biased choices that in some situations can be unsuitable and counterproductive. If methodologies are given as a foundation of a design studio education, then the education is based upon a way of making decisions that doesn’t serve all of the unique and emerging situations. Inevitably, methodologies become outdated and obsolete.” Michael Thomas Ruffing used this pedagogy as the main example in his essay, “EMERGENT DESIGN THROUGH CRITICAL MAKING: A dynamical systems view of self-organizing and emergent behavior as pedagogy for design.” In this article, Ruffing quotes Lynnette Widder from my book[2]:
“Since the overall trajectory is never revealed to the student in the course of the semester, they cannot conceive of each piece of work as necessarily linked to its potential use; all assumptions about the application of each piece of work are provisional, allowing the criteria operable at that moment primacy, as in the natural sciences.” Ruffing continues, “The Making of Design Principles is composed as a course of successive, simple project statements which are applied to a single evolving work by each student throughout the term. As depicted in the quote by Widder above, each project statement is given without reference to any subsequent project statements to come. This is in effort to eliminate the possibility for a deterministic process and to foster a sense of immediacy in creation.”
There are other courses which I developed based upon these pedagogic beliefs. A course I developed and taught at the China Academy of Art was called, “Finding Your Way.” Again, its syllabus reiterates the value of improvisation, process and discovery.
“Something out of nothing. The first mark is arbitrary; it’s o.k.—all right—but all wrong. The exchange that follows takes one into a labyrinth of the creative process. If one commits oneself to its workings, not knowing its destination or how to get there, but attentive to the work at hand, the journey is rich with discovery and invention.”[3]
The Thesis Seminar which I have taught for years and is the basis of the current iteration of Thesis Seminar was called “Navigating the Creative Process.” From its syllabus:
“The authority of the work necessarily reticulates with the wide aperture of the creative process, with the open field of association rather than the narrow delusion of definition. We will read a number of essays that address this unfastened direction of creativity. . .while also mining the bildungsroman of seminal poetic texts, some of which have now been published alongside their more humble beginnings in manuscript form.”
Two studios make their intention clear in their titles: A design studio I taught in I.D. was called “All Without Design” and another Advanced Studio I ran was completely improvisational and was therefore just titled “Studio.”
While Head of the Department of Architecture I introduced a course as a seed for a MFA in Architecture, called, “Outside the Guidelines.” From the course proposal:
“Like all architecture programs, however, our curriculum is heavily scripted by the requirements of the NAAB, (National Architectural Accreditation Board). We would like to propose an interdisciplinary workshop as a protected time and space within the Architecture Department for investigating “Space.” It will be taught by a rotating team of architects, visual artists, dancers, scientists, etc. who have invested their life’s work in the medium of space. . . .What is key here, is that the students and visiting faculty are brought together with an opportunity to think out loud, to improvise and to have a window into the visiting faculty’s current thinking, process and work.”
These courses plus my two years as the Chief Critic in Rome was the antithesis of “directed research.” In my mind the two words are contradictory.
DIRECT: Meaning “to govern, regulate” is from c. 1500; “to order, ordain” is from 1650s. Sense of “to write the destination on the outside of a letter”.
RESEARCH: from Latin circare “go about, wander, traverse,” in Late Latin “to wander hither and thither,” from circus “circle” (see circus).
I should add here, that the very first Advanced Studio I authored, and a subsequent one, ten years later were called, “Circus.”
Instead of directing the wanderings of the creative process I offer a pedagogy that encourages dwelling in the uncertainty that comes from having assumptions and preconceptions pulled out from under you. Keats called the ability to dwell in uncertainty “negative capability.” In 1817, Keats wrote: “At once it struck me, what quality went to form a Man of Achievement, especially in literature, and which Shakespeare possessed so enormously. I mean Negative Capability, that is when man is capable of being in uncertainties, mysteries, doubts, without any irritable reaching after fact and reason.” Wandering uncertainty, mystery, and doubts is a way to find your way and leads to authorship in your work.
[1] From The Making of Design Principles, Kyna Leski. Page 23. 2007.
[2] Ibid. page 12.
[3] From the China Academy of Art book published in 2017 on my class called, Finding Your Way